Problem
- Sometimes engineers design tubing models that cannot be bent on the actual machine on the shop floor. Bends are oriented in a way that part of tubes will collide with shop equipment or maybe the equipment does not exist to bend that type of bend.
- Manual check of the model against bending machine rules
- Lack of communication between people involved
Suggested solutions
- 3D OpenGL Simulator that is an exact replica of the bending machine
- Simulator can show where collision happen
- Detailed report of each step the machine is taking to bend the tube
- Possibility to create manual custom tubes to test specific scenarios against the machine
- Each shop has its own machine
Results
- Faster development of tubing model
- Fewer collision errors
- Standardize reporting